chris@8bit:~$ cd PROJECTS/GODOT\ RECIPES/

chris@8bit:~/PROJECTS/GODOT RECIPES$ tree .
.

├ README.TXT
│ └ A collection of (hopefully useful) Godot 4.x scripts.
│   Feel free to use in your projects, adapt, modify, expand and/or tinker.
│   Attribution not required, but appreciated.
│   NOTE: Scripts may contain bugs and depending on your use-case may require additional work.

gltf_extract.gd [created: 2024/04/27]
│ └ Automatically extract meshes and/or collision shapes from GLTF files during import.
line_renderer.gd [created: 2024/01/09]
│ └ Create volumetric line from array of points or transforms using ImmediateMesh.
phys_interp.gd [created: 2023/11/30, modified: 2024/02/28]
│ └ Attach to a child Node of a physics body (like RigidBody3D) to bridge the gap between
│   physics ticks per second and rendered frames per second (FPS).
smooth_cd.gd [created: 2024/01/13]
│ └ Critically Damped Smoothing based on Game Programming Gems 4, chapter 1.10.
smooth_cd_joint.gd [created: 2024/01/13]
  └ Uses smooth_cd.gd to let a Node smoothly follow its parent.


chris@8bit:~/PROJECTS/GODOT RECIPES$ cd ~